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What is the projected distance of the screen in Windows Mixed Reality Headsets?

Hello everyone,
I am interested in the Hardware specifications of the Windows Mixed Reality Platform immersive HMDs. Especially at which distance the screen is perceived considering only accomodation and not stereoscopy?
In HoloLens the accomodation distance for objects displayed is 2m (according to this paper: http://onlinelibrary.wiley.com/wol1/doi/10.1002/sdtp.11586/abstract).
Is there any information about the accomodation distance in the fully-immersive HMDs?
Is it the same for all WMR immersive HMDs (of all vendors)?
Are there any papers, guidelines or patents on this subject?
Thank you in advance! :)

Answers

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    After searching some more, I found this:
    "In general, the focal distances to these displays are between 1.25m-2.5m. When in doubt, avoid rendering objects of interest too near to users and instead try to keep most content 1m or farther away" from https://developer.microsoft.com/en-us/windows/mixed-reality/comfort
    Unfortunately, this only answers the question partially. Now, I know that the distance of the focal plane is somewhere between 1.25 and 2.5m; however it would be really interesting to know if there is any way to get the distance of this focal plane (which is defined by the optical set-up of the HMD) for a specific HMD. Alternatively, it would be even better to be able to get it dynamically from code during run-time of the app.
    If you are asking yourself "why the **** does this matter?" - I am doing research :)

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