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Hololens and iPhone

AR123AR123
edited June 2016 in Questions And Answers

Does anyone know if you can write a Hololen app to interact with an iPhone app?

Best Answer

Answers

  • Jarrod1937Jarrod1937 ✭✭✭

    Interact in what fashion? You can always design your application to communicate to an iPhone over the network, or depending on the type of interaction (close) then bluetooth.

  • @AR123 adding to what @Jarrod1937 said, an example would be that the HoloToolkit's sharing libraries are designed to be cross platform:

    The HoloToolkit.Sharing library allows applications to span multiple devices, and enables collaboration between users in the same room or working remotely. Features include:
    •Runs on any platform, and can work with any programming language

    But as Jarrod1937 pointed out, the question then becomes what do you want to do with a connection to a platform that doesn't have the Windows Holographic api support?

    It is possible, and supported, but you will need to create a scenario or potentially libraries to support something of value and interesting on the iPhone that makes use of things like the World Anchor information that gets shared.

    Windows Holographic User Group Redmond

    WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
    WinHUGR YouTube Channel -- live streamed meetings

  • Awesome stuff @HoloSheep @Jarrod1937

    I guess what I’m curious to know is can an app be made on the Hololens to visually ping you (i.e. show a persons dating profile from Tinder) whenever that person is near you? …or if someone fits a criteria on LinkedIn that you are looking for and walks by you?

  • Jarrod1937Jarrod1937 ✭✭✭
    edited June 2016

    @AR123 said:
    Awesome stuff @HoloSheep @Jarrod1937

    I guess what I’m curious to know is can an app be made on the Hololens to visually ping you (i.e. show a persons dating profile from Tinder) whenever that person is near you? …or if someone fits a criteria on LinkedIn that you are looking for and walks by you?

    I see, that would require localizing/position tracking of an arbitrary device, which is a bit more complicated. Within a certain distance iBeacon may work:
    https://en.wikipedia.org/wiki/IBeacon

    But that's assuming an app on a phone can act as an iBeacon, that I'm not entirely familiar with.

  • @HoloSheep I am also interested in this topic. I was imagining turning an iPhone into a 3D space mouse, so that we can achieve "multitouch" along with gaze. Maybe a Bluetooth mouse can do similar things, except you would also need a flat surface to put the mouse on, whereas a smartphone can be used in mid-air.
  • I have make a demo app ,control with iPhone.
    I'm using OSC message via UDP.

  • AR123AR123
    edited August 2016

    @littlewing That's awesome! Good work...can I hire you? haha ;)

  • @littlewing
    Are you using unipad for unity asset? But I build in Windows Store platform get CS0246 error.

  • @decem

    Thank you for your interest.
    As you say,it does not work well as it is.

    I have developed a OSC-library that works on UWP(Hololens).
    https://github.com/littilewing/UnityOSC-HoloLens

    You have to replace Uniy-OSC in the assets with this.

    Please try it if you have a time.

  • Hey @littlewing, thanks for UWP! Wonderful work!
    I've tried to use your repo and probably I am doing something wrong. I've tested on my local machine and it works fine. When I'm trying to run on Hololens it doesn't work. I will really appreciate if you guide me somehow.

  • Hi @littlewing Your video Car Showroom with HoloLens -demo
    is really amazing
    Thanks

  • @Gordey sorry for the late reply .i have fix some wrong code.please try it.

    https://github.com/the6th/UnityOSC-HoloLens

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