We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
3D environment scan via third party device, then import spatial data to Hololens. Possible?
Hi everyone, I'd like to know if it's possible to make 3D scans of an environment using external, third party devices like the Occipital 3D Structure sensor, Matterport (environmental 3D scanner), or Creaform 3D scanners (industrial-grade portable scanners) and then import the files into the Hololens' system for usage with spatial anchors and interfacing with various applications.
I believe this could be useful for scanning very large areas and also very small areas with a potentially higher degree of accuracy and precision than the Hololens itself can natively produce. Also, I suspect this capability might be useful for quickly sharing Spatial Data with other Hololens users, thus allowing for shared AR experiences as well as shared tracking — all without needing to 3D scan an environment multiple times with multiple Hololens devices. Instead, you would merely have to upload the space to each unit, either wirelessly or via tether.
Is this even possible with the Hololens' current developer kit hardware?
Please note that I'm new to these forums, so I'm not sure what category to post this under. I'm also not sure which file types would be ideal to export in for this kind of data transfer to work, but I am mildly familiar with some formats that are compatible with Unity (.fbx, .dae (Collada), .3ds, .dxf, .obj, and .skp). What file types are used by the Hololens itself to store spatial information from scans?