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HoloLens capture recording

edited February 2018 in Questions And Answers

Hi, all
I'm developing apps for holoLens with Unity.
My app needs camera. I use the camera in my app.
And I want to take a capture or movie on Hololens.

however, when starting the application, recording is stopped.
Can not it work at the same time?



  • I'm not sure if I understand your question completely but, if you're saying that your app uses the camera and you want to stream your app to a computer or something then that is not possible as your app already has control of the camera.

    However, in my experience you usually can't take a photo or preview the feed but, I have been able to record it at the same time as my app uses the camera and then play it back later once I am done.

    AR Developer

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