Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

SurfaceMeshesToPlanes does not see opened doors

pstuevenpstueven ✭✭
edited February 2018 in Questions And Answers

Hey,
I am having trouble with SurfaceMeshesToPlanes as it can't seem to see the doors in my room. Did anyone else experience this an found a solution? I would really like to see into the next room when having materials attached to the SurfacePlanes.
Thanks in advance
@pstueven

edit: I am Talking about opened doors. So basically holes in the wall.

Answers

  • dbarrettdbarrett ✭✭✭
    edited February 2018

    I don't think that the SurfaceMeshesToPlanes script has that functionality available. I don't think it can determine the difference between a wall and a door. The types it can distinguish are: Walls, Floors, Ceilings, Tables, and Unknown.

    *Where unknown is typically a flat surface but, has a shape other than a rectangle. Usually things like round tables fall under the unknown plane type.

    AR Developer

  • pstuevenpstueven ✭✭
    edited February 2018

    Hi @dbarrett ,
    thanks for your answer. I think the Unknown does not even need to be a flat surface but anything else than the other types.

    Just to point out my problem: I am not talking about a closed door. It is basically a hole in the wall is being recognized as part of the wall surface. If I visualize the spatial mapping mesh, I can see that it is not scanned as part of the wall(). But the SurfaceMeshesToPlanes ignores that hole.

Sign In or Register to comment.