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SurfaceMeshesToPlanes does not see opened doors

pstuevenpstueven ✭✭
edited February 2018 in Questions And Answers

I am having trouble with SurfaceMeshesToPlanes as it can't seem to see the doors in my room. Did anyone else experience this an found a solution? I would really like to see into the next room when having materials attached to the SurfacePlanes.
Thanks in advance

edit: I am Talking about opened doors. So basically holes in the wall.


  • dbarrettdbarrett ✭✭✭
    edited February 2018

    I don't think that the SurfaceMeshesToPlanes script has that functionality available. I don't think it can determine the difference between a wall and a door. The types it can distinguish are: Walls, Floors, Ceilings, Tables, and Unknown.

    *Where unknown is typically a flat surface but, has a shape other than a rectangle. Usually things like round tables fall under the unknown plane type.

    AR Developer

  • pstuevenpstueven ✭✭
    edited February 2018

    Hi @dbarrett ,
    thanks for your answer. I think the Unknown does not even need to be a flat surface but anything else than the other types.

    Just to point out my problem: I am not talking about a closed door. It is basically a hole in the wall is being recognized as part of the wall surface. If I visualize the spatial mapping mesh, I can see that it is not scanned as part of the wall(). But the SurfaceMeshesToPlanes ignores that hole.

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