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how to detect a real object using hololens for unity?

edited February 2018 in Discussion

I am trying to detect a real object and than place a 3D model of that object over it . Can anyone help me with how I can achieve this using unity

Best Answers


  • hi @stepan_stulov are there any native api which can be used for object detection in real time other than using external frameworks

  • @stepan_stulov hi thanks for the information,
    I want to know is there any other frameworks like vuforia that supports object detection and uses unity and hololens. also how good is the vuforia in object tracking and is the alignment of a 3d model over the real object working accurately using vuforia.
    i want to make somthing like this.

    can you help me with how can i achieve this.

  • @stepan_stulov thanks this information was really helpfull.
    and can we align the 3d model over the real object exactly because the real object may not have a plan surface ?

  • stepan_stulovstepan_stulov ✭✭✭
    edited February 2018

    Well, if you align using a human, you don't need any surfaces at all. Just attach the hologram to the camera and confirm by a gesture when the hologram visually aligns with the real object. WYSIWYG. Cheers

    Building the future of holographic navigation. We're hiring.

  • UwpUwp
    edited February 2018

    @stepan_stulov Hi can we use point cloud library for object detection in hololens using unity?

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