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SpectatorView hologram sync problem
hi,
I tried to implement spectator view.
I opened the sample unity project and build SpectatorViewSample Scene.
build was successful, but Compositor's hologram isn't synchronized editor
hologram in compositor is moved with camera without space tracking.
I think that anchor sharing is not working.
I read the document and follow it. I don't know what I'm missing here.
Any comment would be really helpful
Thank you, in advance!.
https://github.com/Microsoft/MixedRealityCompanionKit/blob/master/SpectatorView/Samples/README.md
Best Answer
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Optionsdbarrett ✭✭✭
Sometimes your HoloLens might not anchor correctly. In which case, the Host needs to either reset the anchor or the client typically has to restart the app/device
The new SharingWithUnet has a method in it where the host can reset the anchor. It is on the
UnetAnchorManager
and it is calledMakeNewAnchor
. Depending on what version of the MRTK you are using, you may have to do a little bit of tweaking to it. But it shouldn't be a big deal.AR Developer
5
Answers
Sometimes your HoloLens might not anchor correctly. In which case, the Host needs to either reset the anchor or the client typically has to restart the app/device
The new SharingWithUnet has a method in it where the host can reset the anchor. It is on the
UnetAnchorManager
and it is calledMakeNewAnchor
. Depending on what version of the MRTK you are using, you may have to do a little bit of tweaking to it. But it shouldn't be a big deal.AR Developer
@dbarrett Thank you! I called MakeNewAnchor and it worked finally.