How to make unity UI ScrollView component work in windows immersive ??

Hi ,

Am using the latest MRTK to develop windows immersive application .The Input Manager Gameobject has a event system with StandardInput module attached. I was testing the Holotoolkit-examples scene - InputManagerTest. In that there is a unity UI button which calls OnInputClicked method on clicking the button. But the same is not working if I have a unity ScrollView attached. Scrolling does not work with 'select' input from motion controller.

What has to be done to make unity Scroll View work in windows immersive headsets ?

Thanks for the suggestions :)


  • edited February 2018

    Every cell in your scroll view should be attached the script implemented IInputClickHandler Interface. So that they can catch your input.

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