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Howto use Holotoolkit SyncModel

Hi all,
I'm trying to use the syncmodel implemented in holotoolkit but with no success. Where can I found some documentation about it?

Following my current tests:

Environment:
Unity version: 2017.2.0f3
Holotoolkit: MixedRealityToolkit for Unity 2017.2.0p1 MRTP4

Running scripts:
SharingStage
SharingWorldAnchorManager
InputManager (prefab)
SpatialMapping (prefab)
TapToPlace

Actions done:
Edited SyncRoot.cs to add a new field:
[SyncData]
public SyncBool sharedInformationVisibility;

Added field initialization to SyncRoot.InitializeDataModel():
sharedInformationVisibility.InitializeLocal(Element);

Expected behavior:
Changing the value of the SyncBool object in the game on Hololens1 with
SharingStage.Instance.Root.sharedInformationVisibility.Value = true;
obtaining the new value on Hololens2:
SharingStage.Instance.Root.sharedInformationVisibility.Value == true

Obtained behavior:
Changing the value of the SyncBool object in the game on Hololens1 with
SharingStage.Instance.Root.sharedInformationVisibility.Value = true;
value on Hololens2 do not change:
SharingStage.Instance.Root.sharedInformationVisibility.Value == false

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