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Converting PDF to usable object in Unity without Ghostscript
I am trying to convert a PDF to sometihng I can utilize in Unity, either a Texture2D, bytearray, or something similar. I know that Ghostscript exists that does this, but right now I was wondering if there are any cheaper solutions out there? (And I'm not sure if Ghostscript even works in Hololens?)
I've seen a lot of talk around this subject, but no solution, only deserted projects. So I was wondering if anyone had any experience implementing this, or better yet, a working solution?
Thanks for your time.