The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Is there a way to get location of the camera in the world from captured photo with holoJS ?
I am using holoJS and js-aruco to place a cube in the holographic world with an aruco marker, however the cube seems not to be in the right place. It's probably because of the 3D coordinates extracted form the photo are not in the same world as the hololens ones. I found this which is the solution for unity and DirectX, but I'm not sure about using the DirectX solution. Should I do the Direct X solution in the c++ part of HoloJS or there is a better way?
My code is similar to this one on github , I also tried the solution proposed but it did not work.