Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Options
How to load huge mesh file in Hololens?
I have a mesh model of size 3.6GB. How shall I load it in unity to be able to show it in Hololens?
0
Best Answer
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Optionsmark_grossnickle ✭✭✭
Simplygon? You'll need to drastically reduce the size of the model.
Your app's total size should stay under 900mb and that includes everything you need to run (Unity scripts, etc).
Referencing (https://developer.microsoft.com/en-us/windows/mixed-reality/performance_recommendations_for_hololens_apps)
Otherwise you could try remoting if that is allowed for your usecase.
Taqtile
5
Answers
Simplygon? You'll need to drastically reduce the size of the model.
Your app's total size should stay under 900mb and that includes everything you need to run (Unity scripts, etc).
Referencing (https://developer.microsoft.com/en-us/windows/mixed-reality/performance_recommendations_for_hololens_apps)
Otherwise you could try remoting if that is allowed for your usecase.
Taqtile