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Question about detecting type of input source
For our Hololens app, I've made a menu that appears whenever it detects your hand being in the ready state. Unfortunately, this is checked by detecting input sources, which means that if the Hololens Clicker was detected, it would constantly be in the ready state, thus defeating the purpose of the popup menu.
To avoid this, I don't show the menu if I detect the input source not having the Position capability, something which hands have, but clickers don't. This works, but I was wondering if there was a cleaner solution to this problem, like being able to detect the type of input source.