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Multiple cameras and rendered texture in Hololens UI

Hi ! We have developed a nice 2D interface in Unity for a Hololens project. We have the main camera, and an additional one that is rendering a talking 3D character's head. That camera is sending the video in a rendered texture in the UI Canvas. It works perfectly in Unity Editor (2017.3.0f3) but running in Hololens the rendered texture stays black. It seems that Hololens only accepts one main camera. Is it possible to have a second camera running ? Thanks to everybody.


  • Hi,

    Did you get an answer eventually for "Is it possible to have a second camera running ?"
    I also need to understand that. Thanks!

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