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Changing Rooms

Hi Everyone,

I am trying to build an app, where the user walks through his house. Unfortunately my app seems to be reloading when i try to move around and a lot of new meshes are loaded. So the Unity splash screen appears for a second or so and then the apps loads up again. This happens, when i try to leave the area of the starting point and go to an area with unknown mesh. Any suggestions would be greatly appreciated!

Best Answer

Answers

  • @Mauravan

    What kind of code is your app executing?

    Perhaps you could try using Debug.log statements in the major code paths to see if you can narrow down what routines are running at the time of the app shutdown and restart.

    It is interesting that you say your app is automatically restarting after it crashes. When you say your app seems to be reloading, is that without any particular user interaction to re-launch the app?

    Windows Holographic User Group Redmond

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  • @HoloSheep

    I now realised, that it pops up because of a "Holographic Tracking State Loss". As described in: Tracking loss in Unity

    Now i wonder, if anyone has experience with this. I will now try the suggested solutions in the article. Thanks for your answer!

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