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ZXing Unity Barcode DLL Issue
I was happy to see that Jimbohalo10 was able to get ZXing to work on the Hololens in some form via:
I am in the middle of attempting to write my own barcode reader, partly to customize it more, and partly to provide a codebase for the community that doesn't rely on a paid plugin. However, while portions of my code is working well, the second I add the ZXing Unity plugin I am unable to build the exported VS2015 project.
I am downloading the DLL's from the main ZXing website, dragging the "zxing.unity.dll" into Assets/Plugins folder in the Unity Editor to import the DLL. I build and export the project to VS2015. However, here is the build message I get:
C:\barcode_reader_test\buildf\barcode_reader_test\barcode_reader_test.csproj(285,9): error MSB3073: The command ""C:\barcode_reader_test\buildf\Unity\Tools\AssemblyConverter.exe" -platform=uap -lock="C:\barcode_reader_test\buildf\barcode_reader_test\project.lock.json" -bits=32 -configuration=Release -removeDebuggableAttribute=False -path="." -path="..\Players\UAP\x86\Release" "C:\barcode_reader_test\buildf\barcode_reader_test\Assembly-CSharp.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\Assembly-CSharp-firstpass.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\UnityEngine.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\UnityEngine.UI.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\UnityEngine.HoloLens.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\zxing.unity.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\UnityEngine.Networking.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\UnityEngine.VR.dll" "C:\barcode_reader_test\buildf\barcode_reader_test\Vuforia.UnityExtensions.dll"" exited with code 1.
Above that I get:
Failed to fix references for attribute System.ComponentModel.BrowsableAttribute
Failed to fix references for property System.Collections.Generic.IDictionary`2<ZXing.EncodeHintType,System.Object> ZXing.Common.EncodingOptions::Hints()
Failed to fix references for type ZXing.Common.EncodingOptions
This is using Unity 5.4.0f3 and the latest Vuforia for the Hololens.