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And always feel free to hit us up on Twitter @MxdRealityDev.
Deploying from Unity, 3d app loads then "crashes"
Hi everyone - I have successfully managed to install a fairly complex 3d model on our HoloLens from Unity and all works fine. I have another complex object, even more complex than the first. It builds successfully and installs to the Lens, but when I run it and position the window, Made with Unity appears, then goes away as normal, then there is a short pause / the exit "woowoo" as I call it before the Lens returns to the initial window. Any ideas why this is happening and what I can do to trace the fault?