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WorldAnchor.isLocated returns false

Hi all,

I'm trying to implement Holographic Sharing into one of my own applications. Unfortunately the ImportExportState in ImportExportAnchorManager stays CreatingInitialAnchor. I found out that a WorldAnchor is being made, but when the CreateAnchorLocally function checks if that new anchor 'isLocated', it always returns false.

Can someone help me out with this issue?

Answers

  • As I figured in my project, just created world anchor may have isLocated = false. Even if you have enough spatial data. You may want to subscribe to WorldAnchor OnTrackingChange event, and try to export anchor immediately after event is fired.
    Made a good example, check it out http://pastebin.com/6AQ3M8iW

  • @AkhmetovTA Thank you for your reply. I'm not sure what I've done, but it works now.

  • @danbo2468 said:
    @AkhmetovTA Thank you for your reply. I'm not sure what I've done, but it works now.

    Device may have enough spatial data. Had the same issue with Sharing sample, started to work after few tries. And you're welcome

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