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Power and peformance not showing in unity + optimalisation recommendations

Dear WHDF,
I want to optimize my application like explained in this link:
https://developer.microsoft.com/en-us/windows/holographic/performance_recommendations_for_unity
Only the option for power and performance in player settings is not showing even though I have the windows store build installed. (see image)
Does anyone know why the power and performance option is not showing in my settings?
I also was wondering if people had any additional recommendations for optimization of hololens applications
Kr,
Best Answers
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DavidKlineMS mod
@Tvt,
Unity 5.5 changed the UI for how some of these options are set. Others are now controlled in the Build Settings dialog. I will work with the documentation to get it updated to match the current Unity version and recommendations for HoloLens.
Thanks!
David5 -
DavidKlineMS mod
@Tvt,
I definitely recommend following the performance documentation you reference. For my screenshot, I was playing with the UI and happened to land on disabled.
The UWP SDK setting is a new feature introduced in Unity 5.5.2.
Thanks!
David5
Answers
@Tvt,
Unity 5.5 changed the UI for how some of these options are set. Others are now controlled in the Build Settings dialog. I will work with the documentation to get it updated to match the current Unity version and recommendations for HoloLens.
Thanks!
David
@DavidKlineMS Thanks for the Feedback! and updated documentation would be more then helpfull
my Ui seems to be a bit different than yours and i still have some questions then if you do not mind. Isnt't the HoloLens supposed to have an accelerometer frequency of 60? They do talk about it in CPU peformance in :
https://developer.microsoft.com/en-us/windows/holographic/performance_recommendations_for_unity
Next to that my build settings already had these options but do not show anything related to the UWP SDK, Why doesn't it show this? Or doesn't that matter? Are you supposed to have this? (See image)
Thank you already for the time.
@Tvt,
I definitely recommend following the performance documentation you reference. For my screenshot, I was playing with the UI and happened to land on disabled.
The UWP SDK setting is a new feature introduced in Unity 5.5.2.
Thanks!
David
@DavidKlineMS thank you for the information this helps alot. Dan that features for selecting SDK is really helpfull. Does this also mean that we can target higher then .Net core 3.5 now for our applications?