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Choppy 3D after latest update

I have two Hololens devices and both were running OS version 10.0.14393.693. My custom Unity apps were running fine on both. I updated one of them to 10.0.14393.1083 and now my 3D Unity apps are really choppy. Maybe a few frames per second. The other Hololens with 693 is just fine.

Any thing change in the update that could affect this?

Thanks

Answers

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    I am on 1083 and have not noticed any issues. Perhaps due for a good ole reset and wipe any apps that are running?

    Taqtile

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    @mark_grossnickle said:
    I am on 1083 and have not noticed any issues. Perhaps due for a good ole reset and wipe any apps that are running?

    I did a reset and then set it to developer mode and paired to my laptop to reinstall builds and now I get a warning,

    "Unable to activate Windows Store app 'name of app'. The activation failed with error 'Windows was unable to communicate with the target application. This usually means that the target application's process aborted. More information may be available in the Debug pane of the Output window."

    Any ideas?

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    I'm having the same issue with "unable to communicate with the target application" in a couple of my apps but not all of them. I'm trying to track down what the difference that is causing this and I'll let you know what I find in case it's helpful.

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    For the project i'm working on, I had to revert back to unity 5.4 which is pretty gnarly. It's working but I can't say I'm happy with it.

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