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And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Use a real room model to position holograms
Hi everyone
Let's suppose that I have created and saved the model of my room.
I'm working with Unity.
My question is:
How I am able to know the exact position where I am, related to the room model?
Thing is that I need to save an hologram position at a specified point. After restarting the application, I need to show the hologram at the exact position.
How can I achieve it?
Best regards
0
Answers
Hi GPDS,
I ran into something very similar during development - and it is not easy.
The following approach does not anwser your first question but is a solution for your second question:
You can safely stop the spatial mapping observer mode after the placement is done. It is only needed during the placement mode.
Hope this helps!
Cheers,
Fabian