Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Why "out" parameter for "hitInfo" for line 85 of GazeManager for Hologram 210

And why it the parameter "out" not used for anything else ?

Best Answer

  • Options
    ReeleyReeley ✭✭✭
    Answer ✓

    With out you give the method a reference to your variable. this is needed in this case because a raycast has a return of bool ( if it hit something), but you also want some information about the object you hit. So the method will take this referenced varibale and will fill it with this information.

Answers

  • Options
    ReeleyReeley ✭✭✭
    Answer ✓

    With out you give the method a reference to your variable. this is needed in this case because a raycast has a return of bool ( if it hit something), but you also want some information about the object you hit. So the method will take this referenced varibale and will fill it with this information.

Sign In or Register to comment.