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Render 3D object in front of the camera
I would like to render 3D object 2m in front of the camera (within the field of view) whenever user says specific word.
It only WORKS when the rotation of the camera is (0,0,0)
If the rotation is not equal 0,0,0 the object wont be rendered in front of the camera.
Here is my code btw
GameObject Hologram; Hologram = Instantiate(Hologram, new Vector3(Camera.main.transform.position.x, Camera.main.transform.position.y, Camera.main.transform.position.z + 2.0f), Quaternion.LookRotation(Camera.main.transform.forward));
Please help. Thank you