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The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Anchor an object using the world anchor manager and disallow the user to move it

Is there a way I can world anchor an object but prevent the user from moving it later on?
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Amaal ✭
Hey everyone, I added the script Tap On Place on the model I wanted to move, and disabled movement using the keyword manager script on the holotoolkit.
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What would cause it to move?
Taqtile
If you had it place an anchor upon finishing moving wouldn't that prevent it from being moved. I thought that once it was placed it couldn't be moved unless a script removed it.
Hey, @AvionicHologram
This thread should clarify the topic definitively:
https://forums.hololens.com/discussion/comment/15033#Comment_15033
Building the future of holographic navigation. We're hiring.
ah ok thanks @stepan_stulov
Hey everyone, I added the script Tap On Place on the model I wanted to move, and disabled movement using the keyword manager script on the holotoolkit.