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And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Options
Hololens App Development
How do i make my subtitles stay on the lower side of the camera? For example, when i move my head, the subtitles move with me too. Placing the subtitles text under the child of main camera does not help.
Tagged:
0
Best Answer
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Optionsjames_ashley ✭✭✭✭
To headlock the text to the camera, you want to place it on a Canvas and then set the Canvas "render mode" to Screenspace - Camera. There's a good explanation of how to build this style of HUD in this Terminator Vision tutorial: https://blogs.windows.com/buildingapps/2017/03/06/building-terminator-vision-hud-hololens/#LjCH2AzPApPaz4ti.97
James
James Ashley
VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
Microsoft MVP, Freelance HoloLens/MR Developer
www.imaginativeuniversal.com5
Answers
Hi @voonfoo98_ -
First, I am going to move this into the developer area for HoloLens development.
Second, can you clarify the behavior you are expecting.
It seems to me like you want the text to not move with the camera? But still stay kind of in the frame of view? Is that correct?
@voonfoo98_,
To headlock the text to the camera, you want to place it on a Canvas and then set the Canvas "render mode" to Screenspace - Camera. There's a good explanation of how to build this style of HUD in this Terminator Vision tutorial: https://blogs.windows.com/buildingapps/2017/03/06/building-terminator-vision-hud-hololens/#LjCH2AzPApPaz4ti.97
James
James Ashley
VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
Microsoft MVP, Freelance HoloLens/MR Developer
www.imaginativeuniversal.com
Looks like you need the Tag along and Billboarding options: have a look at my tutorial here: https://codeholo.com/2018/12/24/tag-along-billboarding-and-other-menu-elements-for-hololens-apps/