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When I import the holotoolkit example pacakage and building,these examples can't run in the VS2015?

I am the newer of the MR and Hololens, I want to learn how to develop the application from the holotoolkit examples, but when I import the HoloToolkit-Unity-Examples-v1.2017.1.1 unity package and HoloToolkit-Unity-v1.2017.1.1 package, the examples can play in the unity 2017.1.1f1,but when I building it and open the sln file in the VS2015.3, some errors happens like this picture, I want to know how to modify these? and was there someone else meet the same error?


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    james_ashleyjames_ashley ✭✭✭✭
    Answer ✓

    Hi @hhhouwt,

    Here are a few things that might help:

    1. In the root of your Unity project file, delete the Library and UWP folders. These might have gotten corrupted. They will get rebuilt.

    2. Try these two settings changes and see if you get better results. When building, set the SDK to 10.0.14393 rather than Latest installed. Uncheck Unity C# Projects.

    3. If you can and aren't already, get onto Unity 2017.1.2 -- this version is working well for me.

    James

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

Answers

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    james_ashleyjames_ashley ✭✭✭✭
    Answer ✓

    Hi @hhhouwt,

    Here are a few things that might help:

    1. In the root of your Unity project file, delete the Library and UWP folders. These might have gotten corrupted. They will get rebuilt.

    2. Try these two settings changes and see if you get better results. When building, set the SDK to 10.0.14393 rather than Latest installed. Uncheck Unity C# Projects.

    3. If you can and aren't already, get onto Unity 2017.1.2 -- this version is working well for me.

    James

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

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    Thanks for your suggestions, and I install the Unity 2017.1.2, and then the examples can run well without Unity C# Projects selected.
    Hope this can help others~

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