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Spectator View - How to get the camera feed in compositor?

Hey Folks,
I've got almost everything working following the guidance: https://github.com/Microsoft/MixedRealityCompanionKit/tree/master/SpectatorView

Calibration is good, got the camera feed from that, the problem I'm having is the compositor is not getting the camera feed. Before building the compositor and copying the dlls, I also installed the DirectXTK, cpprest, so everything seems to be fine. Then I run the copydll.cmd.

Everytime I open the project in unity, it would spam like this.

I think it's kind of a harmless error(If not, plz tell me).
Then I deploy the appx to my hololens, everything still goes well.

When I click play, I can see the hologram react well in unity window, but the camera feed in compositor remains blank. If I try to take a video on the compositor, the video will have the same problem. However if I take a picture, the hologram and the background show up - but only when I take a picture.
The picture is perfect

And the unity scene looks like this

I'm sure my camera is not used by other apps.

Did anyone have any clue for me? I'm really helpless > <

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