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Unity 2017.2.0f3-MRTP3 running at 32 fps according to Unity Stats FPS

Jimbohalo10Jimbohalo10 ✭✭✭
edited November 2017 in Q&A and Discussions

Whilst running a simple new app Butterflies ‘Hello World’ Demo (across holographic and immersive headsets)

Call up FPS stats how to see fps? (frames per second)
using the stat report during running the demo and this clearly says 32 FPS.

Epic Unreal Engine FPS

In Epic Unreal Engine 4.12 onwards there is the ability to slow down the FPS for iOS and Android devices, like a car speed delimiter, this adjusts the Unreal Graphics to the FPS speed so when the Max FPS speed is adjusted to 120FPS from standard 32FPS, that is effectively 60 FPS per Eye for VR and 3D apps. The astute will work out that default value makes VR flicker badly at 15FPS, sickening!!!.

The FPS is totally dependant on the content quality if the content is set Best 4K then the FPS is around 38FPS in VR as my graphics card is only 2 GPU/1GB.

To get monitor speed of 180FPS needed for 90FPS VR, the content is dropped to Normal quality (low?) and now the peak is 210FPS.

Unity Engine FPS

Having explained how the Unreal Engine FPS works, does anyone know if there is a similars speed limited build into Unity apart from the usual (Fastest) described in the HoloLens tutorial 101.

There is a lot of noise being made about NEEDING HARDWARE, but is this because the Unity Engine cannot deliver the speed and we are using super fast hardware to compensate.

Steam VR has performance tests which can be run inside Unreal Engine.
Does a version exist for Unity. Nothing in The Unity Asset Store.

Does anyone know of a version for running inside Unity Custom Build 2017.2 RC MRTP (Windows Mixed Reality Technical Preview)

Epic Unreal Engine developer think FPS is everything, the console has (stat FPS and stat GPU for real-time engine review ).
Are Unity Developers not concerned, by this because there are few tools.

Maybe this is a cultural difference in the way apps are developed on both engines.

We cannot discuss this in the Unity or Unreal forums as they get VERY upset at discussion on the comparison of each Engine.

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