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Galaxy Explorer holograms have become shaky / unstable

Hi

A couple of weeks ago we realized that on all 5 of our HoloLenses the planets in Galaxy Explorer have become unstable / shaky - especially when you move around the room. Galaxy Explorer up til that point worked perfectly and the holograms were positioned/persisted in space perfectly.

Has anyone else experienced the same behavior? I've tried every trick in the book - except for resetting the HoloLens.

Thanks,
Jens

Answers

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    Yes, we are experiencing the same problem. Were you able to find a solution?

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    edited January 2018

    I'm not sure if some combo of Unity/MixedRealityToolkit/VisualStudio is causing this, but something has definitely changed during the later part of 2017. I built a simple Christmas scene in December 2017 and it was horribly shaky. Older apps built on the pure HoloToolkit from earlier this year do not have this issue. I had to implement a couple of things I've never had to worry about before like manually setting the stabilization plane as gaze changes as well as setting focus points on every frame - that seemed to help a little but still wasn't as stable as older HoloToolkit apps.

    Edit - turns out there are a few open issues on github that smell like they are related. Mostly unity related, updates and patches should resolve?

    https://github.com/Microsoft/MixedRealityToolkit-Unity/issues/1547

    https://github.com/Microsoft/MixedRealityToolkit-Unity/issues/1481

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