Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Using the HoloToolkit cursors

dotMortendotMorten
edited April 2016 in Questions And Answers

Can anyone explain how I'm supposed to use the cursor prefabs in the HoloToolkit? I dragged the prefab into my hierarchy but that doesn't seem to be enough.

Also there are multiple cursors. What are the differences?

Best Answers

Answers

  • Options

    Thanks. I managed to figure out how to use the cursors in the holotoolkit. The tutorial above uses a unity package with a slightly different cursor setup.
    This is my main problem with most of the tutorials: The tutorials/unity-packages doesn't seem to be in sync with the toolkit, so things are slightly different and really throws us off.

  • Options

    @Patrick @dotMorten Do you know how to use"Navigation""Manipulation""Expand Model" with holotoolkit. I already finished all the tutorial. Thanks a lot

  • Options

    @neerajwadhwa Where can I find some test scene that use "Navigation""Manipulation""Expand Model", so I can figure out how to move, rotate and explode my 3D model.

  • Options

    Im also looking for an example file to Navigate/Transform, Rotate and Resize/Expand a 3D model.
    Basically the functionality of the Holograms from the "Holograms"-App that are pre-installed on the Hololens. Unfortunately I was not able to find the source files.

  • Options

    Hey, find here my tutorial on how to use the DefaultCursor prefab for Gaze and Tap on the Hololens using the latest MR Toolkit https://codeholo.com/2018/01/26/using-gaze-and-tap-to-select-the-objects-of-your-choice/

  • Options

    Yes its really big problem , not able to develop apps on hololens using Toolkit , no help is there , Please do something about it

Sign In or Register to comment.