We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Pathfinding with spatial mapping
I am building a POC (proof of concept) project that uses spatial mapping to be upgraded at one point to spatial understanding and models, that come towards the user. All elements are in place using spatial mapping from the toolkit and imported models etc. Modifying examples from 230 my models are placed somewhat correctly! Now, I want them to come towards the camera location.
It is my understanding that you need to use navmeshes and pathfinding. So I tried and failed to implement NavMeshComponents on my project and didn't get it to work.
Is there a common way of handling pathfinding with spatial mapping/understanding?
The forums seems to have no conclusive response and therefore uncertain as to how to proceed. Is there an a solution and an example of code that can be implemented?
Thank you for any assistance.