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Spatial mapping and NavMesh building Unity 5.6 API

Unity 5.6 has new features of NavMesh building and samples on website https://github.com/Unity-Technologies/NavMeshComponents.

I want to create NavMesh dynamically on floor detected with spatial mapping (spatial understanding from HoloToolkit ?) and have character with NavMeshAgent walking towards camera.

On YouTube you can find amazing videos:
https://www.youtube.com/watch?v=6Mu8l2d2MX4
https://www.youtube.com/watch?v=wTo34dri1PM

Similar navigation we can find in UrhoSharp example: https://github.com/xamarin/urho-samples/tree/master/HoloLens/06_CrowdNavigation

Do you know any code sample for HoloLens with Unity 5.6 and NavMeshAgent?

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    Please help. Even i am working on something similar.

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