The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Our Unity App suddenly gone to the Background on RS4!
Hi, Holo developers,
Now, we have a BIG problem, updating to RS4 (Windows 10 April 2018 Update) !
Our application started from the Device Portal API had suddenly gone to the background on occasion. Once gone in the background and called again from the API, then the app came back foreground (the game was going well). So, we thought that our app was not crashed.
Our app was made by Unity 2017.4.5f1 (64-bit) with HoloToolkit-Unity-2017.2.1.4.
We tried two Task Manager's API ver. 10.0.17134.80 and 10.0.1734.111, but there were not the differences. Of course, no blooming nor the voice control.
So, does anyone have an idea? Please give us a clue!
Best Answer
-
OptionsPeter_NZ ✭✭✭
The blooming happen unexpectedly? It's hard problem, isn't it? How often does it occur? We plan to make the 180[s] short game playing with 8 Hololenses at the same time. Is it difficult to play a game till the last without any blooming?
I have one HoloLens that does it fairly regularly if I am looking at a computer screen. Sometimes it thinks there is an airtap, sometimes it thinks there is a bloom. It only does it very intermittently at other times.
The other HoloLens never does it.
I have tried recalibrating the sensors a few times but it hasn't seemed to change the problem.
5
Answers
What do you mean 'gone to background'?
I have had problems with my HoloLens with random blooms (i.e. it thinks I have bloomed and I haven't). I had this pre-RS4 but it seems to have got worse with the RS4 update.
Hi Peter_NZ, thank you for your answer and be sorry for late replaying. I'm very excited at The World Cup, and my work does not advance.
That means that the game object suddenly vanished while playing the game and the Hololens's pointer shown up. In our game application, 4 Hololenses exchange each positions and play with the same gaming-area. Even if one Hololens got into this state, the others could take that position. So, we think that our application was going well in the background and did not sleep.
The blooming happen unexpectedly? It's hard problem, isn't it? How often does it occur? We plan to make the 180[s] short game playing with 8 Hololenses at the same time. Is it difficult to play a game till the last without any blooming?
I have one HoloLens that does it fairly regularly if I am looking at a computer screen. Sometimes it thinks there is an airtap, sometimes it thinks there is a bloom. It only does it very intermittently at other times.
The other HoloLens never does it.
I have tried recalibrating the sensors a few times but it hasn't seemed to change the problem.