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Testing Unity project with motion controllers crashes unity

Hello,
I am using Unity to develop a project for immersive headsets using MRtoolkit - Unity with Unity 2017.4.12f1, and whenever I attempt to test it in play mode, unity crashes and I get sent back to the cliff house. When I test without motion controllers connected, It works perfectly fine.

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    Answer ✓

    I figured out what the issue was. I had two of the motion controller prefabs in my environment, one was a child of the MR camera, and one was outside. Removing the prefab outside solved the problem.

Answers

  • Options
    Answer ✓

    I figured out what the issue was. I had two of the motion controller prefabs in my environment, one was a child of the MR camera, and one was outside. Removing the prefab outside solved the problem.

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