Receiving UDP multicast packets on Hololens
Is Hololens able to receive UDP multicast packets by default? Or is there a setting which makes that happen?
I have a Unity application which uses a udp multicast message passing system. The udp multicast message passing system is built into a .NET dll. The dll is linked to the application and it works fine on a desktop.
However when I deploy this application on Hololens, I don't receive any error, but I do not receive any messages. I am wondering if this is because the Hololens drops udp multicast packets or if it is due to the dll not being built against UWP.
I would appreciate any input on this.