How do I make an object slowly come into the scene?
I'm a beginner. Now I'm programming a demo to show how you need to assamble a part. I want to show the part and then make it slowly move to the defined position.
How can I do it?
This is what I got now but it's to fast and not smooth
public void Update()
if (stepCountUp == 1)
while (GameObjects.transform.position.x >= -2)
Time.timeScale = 0.000000000000001f;
GameObjects.transform.Translate(new Vector3(-2f, 0, 0) * speed * Time.deltaTime);
} } }