Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Keyword Recognition does not work after blooming to main menu

Hello,

I have a Unity App for Hololens using keyword recognition. It works perfectly.
But when blooming into main menu, and then resuming back to my App again, the keyword recognition does not work anymore.

I am using the newest Windows 10 Update on Hololens, and a relative new Unity version 2018.2.11f.

I was using following great tutorial for implementing keyword recognition:
https://docs.microsoft.com/en-us/windows/mixed-reality/voice-input-in-unity

I hope somebody has a great idea.

Best Answer

Answers

  • Thank you mtaulty for your fast and good answer. Yes, this is exactly the same problem. I really hope Microsoft will fix that problem soon. At the moment, I am disabling my cool "Voice Input feature" :neutral:

Sign In or Register to comment.