Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Hololens app on desktop

Hi all,

Currently I'm developing an app in Unity using UWP. However I would like to have the same app running on windows 10 just as a normal app (to connect it to the hololens as well). However whenever I build it from Unity and then deploy the app to the local machine, it either starts the mixed reality portal and tries to run it in there or doesn't run at all. My question is thus, is there a possibility to run the same app on windows 10 as well as the hololens.

kind regards


  • Hi,
    Any news on this?

  • Yeah somehow when building it in Unity it changed the flag for virtual reality to true, therefore one could not build it for the Desktop. When removing the flag (in player settings) and using buildsetting: "PC" the build worked perfectly fine.

  • Hello! I've been trying the same thing and my build worked fine too, thanks to your solution.
    However, I'm not being able to use the mouse click instead of the tap gesture. How do I do that?

Sign In or Register to comment.