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HoloLens overheats and app crashes
I've been developing a WebRTC app on HoloLens through Unity and starting a WebRTC Call or after a lot of in-use time overheats the device, which causes the app to crash. Opening the app again doesn't work and it seems restarting the device is the only solution.
This problem occurs with other apps I've worked on (using Unity) as well, although less often.
Am I coding things wrong? Is there something in particular that is known to overheat the HoloLens or is it unavoidable?
Thank you for your time.