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Is the Developer Edition field of view any bigger than what we tried at Build 2015?

BryanBryan ✭✭✭
edited March 2016 in Questions And Answers

Is the Developer Edition field of view any bigger than what we tried at Build 2015? Or is it still the same? I see calibration is now built-in to the developer edition. Are there any other hardware improvements since then?

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    I'll second this request. I'd love to be able to pick up my HoloLens at Build and begin playing immediately.

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    Sorry, my response above was meant for the thread about receiving the HoloLens at Build. I'd love to know if the field of view is any better than the demo versions from last year though.

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