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How to fix Capability 'internetClientServer error
How to correct the error below ?
error message
"How to fix Capability 'internetClientServer' is required, please enable it in Package.appxmanifest"
Best Answers
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HoloSheep mod
@evanjames in Unity, from the menu go to:
Edit > Project Settings > Player
In the Inspector window from the tab with the Windows Store icon:
Expand the Publishing Settings section and scroll to the bottom area where you see the Capabilities list and look for:- InternetClientServer
make sure that option is checked...
Then rebuild from the Build Settings window and then deploy from the Visual Studio Solution.
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings2 - InternetClientServer
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Jesse_McCulloch admin
I think the reason that you are still getting the error is that once Unity has built the visual studio project, it never updates the package.manifest even if you make changes that should update it in the unity side. This is documented, but I can't remember where, and I am replying from my phone, so I can't look it up. I think the key is to manually change it in the visual studio package, or there is a settings file in unity that you can tell to alway rebuild the package.manifest.5 -
HoloSheep mod
@Jesse_McCulloch said:
it never updates the package.manifest even if you make changes that should update it in the unity side.@evanjames if as @Jesse_McCulloch says is true and some bug is preventing the setting from being updated, one easy work around would be to delete the Unity generated App and UWP folders:
and rebuild from Unity's Build Settings screen. Unity will regenerate the App and UWP folders and I think that should include the new Capabilities that you changed.
It might also work to change them independently in Visual Studio, but personally I prefer to regenerate when multiple code and project editors are involved if you have not added any special UWP code exclusively after the Unity Build process that you are trying to protect.
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings1
Answers
@evanjames in Unity, from the menu go to:
Edit > Project Settings > Player
In the Inspector window from the tab with the Windows Store icon:
Expand the Publishing Settings section and scroll to the bottom area where you see the Capabilities list and look for:
make sure that option is checked...
Then rebuild from the Build Settings window and then deploy from the Visual Studio Solution.
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings
@holosheep
This answer was helpful but I'm still getting the same error on my HoloLens.
"Capability 'internetclient' is require please enable it in package.manifest because you are using WWW functionality"
@evanjames can you share a little more background about what project you are trying to run, your dev environment and what steps you have taken up to the point where you see this error?
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings
@evanjames if as @Jesse_McCulloch says is true and some bug is preventing the setting from being updated, one easy work around would be to delete the Unity generated App and UWP folders:
and rebuild from Unity's Build Settings screen. Unity will regenerate the App and UWP folders and I think that should include the new Capabilities that you changed.
It might also work to change them independently in Visual Studio, but personally I prefer to regenerate when multiple code and project editors are involved if you have not added any special UWP code exclusively after the Unity Build process that you are trying to protect.
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings
@HoloSheep I went back to unity project setting >enabled internetclient and rebuilt.

Worked! now I have another issue trying to give command to a animation.
This is very usefull! thank u
Holosheep
I would just like to second this solution. I was having the same problem and deleting the App and UWP folders fixed my issues as well, since I enabled the InternetClient and InternetClientServer flags after I had already built the project.
Thanks!