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Raw input data : Depth frames

Hi,

  • Will it be possible to access camera input data (range images)? (I would not see why it would be impossible, but haven't found this information in the current documentation)

  • The emulator let us enter input such as user input ,etc. but it does not seem to have a way to emulate world's surface or am I wrong? Will it be possible to provide the emulator other data such as range images and imu data?? A kinect could be a nice temporary device :smile:

Thanks,

Mathieu Garon

Comments

  • Looking here it sounds like the application will have access to the whole dense surface reconstruction around the user. That would be even better than having the depth images :)

  • According to what I heard from Kipman, the system is not designed to provide depth frames in realtime like Kinect does. To avoid major battery drains, the API is at a much higher level. What @JasonZ said, in other words.

  • @MathGaron said:
    Hi,

    • Will it be possible to access camera input data (range images)? (I would not see why it would be impossible, but haven't found this information in the current documentation)

    • The emulator let us enter input such as user input ,etc. but it does not seem to have a way to emulate world's surface or am I wrong? Will it be possible to provide the emulator other data such as range images and imu data?? A kinect could be a nice temporary device :smile:

    Thanks,

    Mathieu Garon

    WRT the emulator, check out the Room Tab.

    ===
    This post provided as-is with no warranties and confers no rights. Using information provided is done at own risk.

    (Daddy, what does 'now formatting drive C:' mean?)

  • Hi, If you look at the official msdn documentation and or you reverse engineer the actual Windows Meta Data file there is no evidence raw types... btw i'm sure with some sort of natike hacks it will be possible, but of course it would be totally unsupported

  • Having the raw data can be really useful for many algorithms.. unless that the reconstruction is real-time which I really doubt...

    Again for the emulator it is great to have preloaded maps! still a limitation for some kind of low level tests. Of course probably that there is a lot of low level computing done on the dedicated hardware that could not be reproduced with a kinect or any depth sensor, I will continue to go through the doc!

    Thanks!

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