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Unity package failed in WACK test and submission
Hi,
I could not get pass WACK and always get error to submit my apps to Microsoft Store.
Below is the error message from WACK
Supported API test
FAILED
Supported APIs
Error Found: The supported APIs test detected the following errors:
API D3D12GetDebugInterface in d3d12.dll is not supported for this application type. UnityPlayer.dll calls this API.
API OpenSemaphore in api-ms-win-core-synch-l1-1-0.dll is not supported for this application type. System.Threading.dll calls this API.
API CreateSemaphore in api-ms-win-core-kernel32-legacy-l1-1-0.dll is not supported for this application type. System.Threading.dll calls this API.
API ExecuteAssembly in uwphost.dll is not supported for this application type. HoloSlideshow.exe calls this API.
API DllGetActivationFactory in uwphost.dll is not supported for this application type. HoloSlideshow.exe has an export that forwards to this API.
Impact if not fixed: Using an API that is not part of the Windows SDK for Windows Store apps violates the Windows Store certification requirements.
Your help are greatly appreciated.
Best Answer
-
OptionsHoloSheep mod
@JimmySoo are you using the "Master" configuration instead of the "Release" when you build for the store submission as mentioned here and following the configuration recommendations for store submission mentioned here?
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings5
Answers
@JimmySoo are you using the "Master" configuration instead of the "Release" when you build for the store submission as mentioned here and following the configuration recommendations for store submission mentioned here?
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings
Hi HoloSheep,
The Master configuration work.
Thank you.