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bobboli

I have some problems on the real-time shadowing with Unity. I am currently working on a Hololens project. We put some models in the scene with standard shaders, which have real-time shadows. But when we deployed the projected onto the hololens we found that the shadows were gone. Can anyone help with this issue? Thanks!

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  • bobboli

    I have some problems on the real-time shadowing with Unity.
    I am currently working on a Hololens project. We put some models in the scene with standard shaders, which have real-time shadows. But when we deployed the projected onto the hololens we found that the shadows were gone. Can anyone help with this issue? Thanks!

    November 15