Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
LeefromSeattle ✭✭
Reactions
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Re: #if HOLOLENS ?
#if UNITY_WSA_10_0 or #if WINDOWS_UWP http://docs.unity3d.com/Manual/PlatformDependentCompilation.html (View Post)1 -
Re: Improvements that most people WANT. (POSSIBLY)
1) I just want it to have kinectv2 functionality. Skeletal tracking and a coordinate mapper to utilize the depth/user/color buffers like we get with kinect. Would take this thing to a whole new level… (View Post)1 -
Re: Kiosk Mode
Most of our client work is building experiences are for trade shows, where we configure it at the beginning and then run as many people as we can through. Def wish you could override the default beha… (View Post)1 -
Re: Accessing the raw video stream in Unity (not saving to a file)
You can access the camera in Unity as a webcamtexture. It doesn't have the holograms on it, just the raw camera feed. https://docs.unity3d.com/ScriptReference/WebCamTexture.html I've tested the openc… (View Post)1 -
Re: Live Stream of Locatable Camera (Webcam) in Unity
Yeah I'm using device for testing, it plays the webcam texture on a cube I have the script attached to for me. (View Post)1