Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
PoshPorcupine ✭
Reactions
-
Re: Can we integrate api.ai bot into hololens with unity
I've only used API.AI to target non HoloLens platforms, but I know that there is support for UWP and NET3.5 so you MIGHT get it to work in Unity with the 3.5 library. An easier path, they have provid… (View Post)1 -
Re: how to use TapToPlace?
Besides adding WorldAnchorManager which was already mentioned, You also need to add the cursor prefab which itself requires the GazeManager and GestureManager. (View Post)1 -
occlusion and spatial understanding
I've used spatial understanding to place various objects on the floor including a square of grass underneath all of these objects. I have this working very well and the objects are placed precisely o… (View Post)1 -
Re: How many processors and cores does HoloLens have?
The information is not on Microsoft's site but bits and pieces have been revealed/discovered: * Custom built HPU (Holographic Processing Unit) * Intel Atom x5-Z8100 1.04 GHz * 2 GB of Ram * 64 GB of … (View Post)1 -
Room Mapping and remembering rooms in Unity
I've been trying to figure out how to do the enhanced spatial mapping that I see at the beginning of many of the release apps in the store. For example, Fragments begins by either detecting that it h… (View Post)3