Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Simon ✭
Reactions
-
Re: Rendering HTML in 3D View
I wasn't using Unity; I was working with code adapted from the DirectX 11 C# templates. I'm not sure what your goal is, but mine was to access pixels from the XAML WebView control so I could write th… (View Post)1 -
Rendering HTML in 3D View
Hi, I'm working on an app based off the C# DirectX 11 template and want to be able to display web content in the 3D holographic view. Rendering a XAML WebView to a texture seemed like a good way to d… (View Post)2 -
Re: Roadmap for browser support in Unity
See my reply to your comment in the post I made. This might not answer your question, but I don't think it's strictly true to say there are no solutions without switching out of 3D. If you're already… (View Post)2