Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
dbarrett ✭✭✭
Reactions
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Re: Gestures aren't always recognized
Have you tried this on an actual HoloLens or only in the emulator? (View Post)1 -
Re: Change Shaders on Gaze
Here is a really simple implementation: RaycastHit hit;Vector3 fwd = camera.transform.TransformDirection(Vector3.forward); //if we hit something if (Physics.Raycast(camera.transform.position, fwd, ou… (View Post)1 -
Re: Billboarding in Hololens Emulator
It should work in the emulator. Maybe I misunderstood you but, the billboard script doesn't follow your gaze, only your position. So if you walk across the room and you look where the object is it sh… (View Post)6 -
Re: UI Button On Click() event firing twice
@braden make sure you don't have more than one EventSystem in your scene. There is one already in your scene under the InputManager. So if you have another somewhere in your scene this could be what … (View Post)1 -
Re: Create hologram Gallery similar to "Holograms"
So what I mean is if you want it to be like the Holograms app where you can see it from the "Home" screen then that is not possible. So basically, the Holograms app runs on the HoloShell, a… (View Post)1