Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
jbienzms mod
Reactions
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Re: Reposition Hologram with Voice Command
Ah, math and transforms. One of the dark arts I doubt I will ever fully grasp. :) For this I always recommend looking at reference implementations that do what you want. For example, see Billboard or… (View Post)1 -
Re: How to develop 2D+3D hybrid apps (C#)?
@CauchY and @jeffgonzaga Even the FitBoxIPD app doesn't start in XAML. It actually starts in Unity and then switches to XAML if there are no cached credentials. It may not be ideal, but I recommend t… (View Post)2 -
Re: What is affecting WorldAnchorTransferBatch size?
Just wanted to share that I did hear back from someone who confirmed this is related to the amount of information stored about the space. Unfortunately there is not a more efficient way to share worl… (View Post)2 -
Re: Event for cancelled finger ready gesture
@Barmyard I'm asking internally how we recommend raising issues up to Unity. I believe they own the WSA code you mention above but I believe we help them on the implementation. I'll get back on this. (View Post)1 -
Re: A Simple Persistant Holographic Clock: is it possible?
Thanks for the additional detail @DocStrange. And you're right, as the Windows Holographic bits start running on low cost VR devices we are pushing closer to the consumer market. I do not know when w… (View Post)1