Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
pch ✭
Reactions
-
Re: I CAN NO LONGER UPLOAD FILES THROUGH DEVICE PORTAL
Same here. (View Post)1 -
Re: Component library development support
I have built a set of UWP component library in C++ that works with my C++ app. I have also tested and used in a C# Holo App. I found no limitations so far, but I am not actively looking for them. The… (View Post)2 -
Re: DirectXTK compatibility, Draw() convenience method?
I load the mesh and parse it. I wrote (writing) the appropriate shaders to do what I need. It is a divide and conquer task. Wrt file picker limitation ... One Drive is the only available file picker.… (View Post)1 -
Re: How to create a "Holographic App DirectX 11 App" that doesn't occupy the entire HoloLens.
I misunderstood what the op and you were saying. Apologies. It is a limitation that is really contrary to the whole AR/MR paradigm. It is not about "apps" but about the experience. -pch (View Post)1 -
Re: DirectXTK compatibility, Draw() convenience method?
I am following the same path: DirectX vs Unity. I have discovered all of the issues presented here, and many more. DirectXTK is a good place to look at how things are done. As stated,it does not work… (View Post)1